Pokemon Go is testing player patience with Diancie cutscene
Diancie’s appearance in a new Pokemon Go event is causing players to tap their watches in frustration as a lengthy intro cutscene plays during the encounter.
As a mobile game, Pokemon Go is designed to be played in short bursts. Despite this, thegame loves its time-wasting animations, which are especially annoying as you have to repeat some of them daily.

Fortunately, wild Pokemon encounters rarely have extensive animations, except for the ones involving their capture. Usually, wild Pokemon just appear on the screen with little fanfare.
One exception to this includes Legendary and Mythical Pokemon, notably, Diancie, which can be encountered as part of thePokemon Go Glitz and Glamevent. These sometimes have longer intros, as befitting their special status.

Unfortunately, Diancie’s intro may have been a bit too long. Asfans have discussed online, Diance’s 40+ second intro, where it dances around, was unnecessary – especially for a mobile game meant to be playable on the go.
While not exactly Final Fantasy VII “Supernova” or “Knights of the Round” levels of obnoxious, the Diancie intro feels a lot longer than it is, mostly because it’s just messing around and not doing anything exciting.

It doesn’t help that the Glitz and Glam event has beencriticized for tasks that are time-wastingfor other reasons, with rewards that are worth less than the Stardust used to finish them.
Luckily, lengthy intros for Pokemon Go Legendary/Mythical ‘mons are rare, so players don’t have to endure them regularly. If anything, Diance’s dancing intro might be the most memorable part of the event, as it’s otherwise the standard Pokemon Go affair.

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