Longtime fans of the Zombies mode in pastCall of Duty gamesare no doubt loving the return to the round-based structureCall of Duty: Black Ops 6has taken. Between the Perks,Pack-A-Punch machines, and Easter eggs, there’s already a ton of content to explore in the first two maps. Whether you’re new to the mode or know all the tips and tricks from past games, there’s one element that has most players scratching their heads. Augments are hardly explained inBlack Ops 6and are largely ignored because of this. However, ignoring this mechanic will only make life harder foryou and your team. We’ve done all the research required to tell you how Augments work and which ones you should attempt to get first inBlack Ops 6.

How Augments work in Black Ops 6

In short, Augments are equippable passive perks that add an additional minor or major effect to either a Perk, field upgrade, or ammo mod. Each one of these has six possible augments — three minor and three major — that each give a different buff. But there are two things you need to do before you’re able to even begin tinkering with these Augments.

First, the Augment system doesn’t even unlock until you reach level 11. That shouldn’t take too long, however, but you need to pay attention to when it unlocks and start taking advantage of it early. Once the Augment section opens up in the Zombies menu, enter it and you can select an available Augment for a Perk, ammo mod, or field upgrade to begin researching. Research is done in a linear fashion, so you will follow the outlined path unlocking minor and major Augments alternating in the order shown.

Research isn’t time-based but is tied to XP you earn during Zombies matches. As long as you have an Augment selected to be researched, any XP you earn while playing will contribute toward filling it up. Once you hit the threshold, you will unlock the next Augment for whatever specific upgrade you were working on. If you play without any Augment selected for research, you won’t unlock any new ones so make sure you always have something set to be researched in the menu.

you’re able to equip one minor and major Augment for one Perk, ammo mod, and field upgrade before each match. That means you can never have all minor or major upgrades active at once, nor Augments applied to every eligible Perk, ammo mod, or field upgrade.

Best Augments to research first

Which Augment you will want to prioritize earning first will somewhat depend on your playstyle, but these are the most universally useful from our experience.

Jugger-Nog

Major Augments:

Minor Augments:

Cryo Freeze

Healing Aura